Games For Change Festival 2013

Did we have a good time? Take a look at this and tell me what YOU think:

(Here’s Miss T play-testing Privilege, the only tabletop game 
at the screen-dominated Festival.)

Miss T and I spent two days in NYC hobnobbing with folks who live at the intersection of games and learning… we had a GREAT time.

There were thought-provoking presentations 
about coordinated transmedia campaigns like Half the Sky.

Here’s Miss T playing the extremely creepy Nevermind, which includes a biofeedback element as well as a faceless cat… she had to step away!

We loved Lindsay Grace‘s talk on the verbs of games.

Here’s Miss T explaining some of the finer points of Quandary,
one of the demonstration games we liked the best.

The first night we caught the final preview performance
of Bureau of Missing Persons, which we really enjoyed.


Thanks to AirBnB, we were able to crash in the Village!




Day Two found Miss T checking out the amazing Blindside, a game which depends entirely on audio cues and motion-sensors for its game play. (Thus her closed eyes.) Later in the festival, Miss T had a lovely conversation with the co-creators of the game.


Jesse Schell‘s closing keynote, here featuring
a Dorothy Parker quote, was entitled
Sheep, Goats, and the Future of Learning” (link is to his slidedeck);
it was one of my favorites.


No Special Day is complete without ice cream.


And here are your victorious travelers on the train ride home!


(If you’re curious about the festival,
check out their site.)
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Posted on June 23, 2013, in Uncategorized. Bookmark the permalink. Leave a comment.

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